Author:Smith, Andrew C; Kotzé, Paula; Gelderblom, HDate:Sep 2011The authors discuss the application of the 'general design methodology‘ in the context of a physical computing project. The aim of the project was to design and develop physical objects that could serve as metaphors for computer programming ...Read more
Author:Smith, Andrew CDate:May 2007This paper reports on the evaluation of a novel affordable system that incorporates intelligent physical blocks to introduce illiterate children in developing countries to the logical thinking process required in computer programming. Both ...Read more
Author:Smith, Andrew CDate:Nov 2009This paper describes an alternative programming system which can be constructed with minimal mechanical and electronic knowledge in an environment such as FabLab. This sytem, dubbed GameBlocks, makes use of tangible interfaces to control the ...Read more
Author:Smith, Andrew CDate:Feb 2007In this paper the implementation of GameBlocks is explained, a novel digital manipulative system for coding simple programme sequences to control a toy robot. A contact-less, magnetic field-based mechanism for transferring information about ...Read more