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Please use this identifier to cite or link to this item: http://hdl.handle.net/10204/699

Title: Using magnets in physical blocks that behave as programming objects
Authors: Smith, AC
Keywords: Digital manipulatives
Montessori-inspired manipulatives
Illiterate programmer
GameBlocks
Issue Date: Feb-2007
Citation: Smith, AC. 2007. Using magnets in physical blocks that behave as programming objects. 1st International Conference on Tangible and Embedded Interaction, Baton Rouge, Louisiana, USA, 15 - 17 February 2007, pp 4
Abstract: In this paper the implementation of GameBlocks is explained, a novel digital manipulative system for coding simple programme sequences to control a toy robot. A contact-less, magnetic field-based mechanism for transferring information about the blocks is described. The mechanical and electronic system components are described. This implementation is positioned in relation to prior related work. Problems encountered are given, with suggestions for future work
URI: http://hdl.handle.net/10204/699
Appears in Collections:ICT in education, youth, gender
General science, engineering & technology

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