|
Researchspace >
General science, engineering & technology >
General science, engineering & technology >
General science, engineering & technology >
Please use this identifier to cite or link to this item:
http://hdl.handle.net/10204/699
|
| Title: | Using magnets in physical blocks that behave as programming objects |
| Authors: | Smith, AC |
| Keywords: | Digital manipulatives Montessori-inspired manipulatives Illiterate programmer GameBlocks |
| Issue Date: | Feb-2007 |
| Citation: | Smith, AC. 2007. Using magnets in physical blocks that behave as programming objects. 1st International Conference on Tangible and Embedded Interaction, Baton Rouge, Louisiana, USA, 15 - 17 February 2007, pp 4 |
| Abstract: | In this paper the implementation of GameBlocks is explained, a novel digital manipulative system for coding simple programme sequences to control a toy robot. A contact-less, magnetic field-based mechanism for transferring information about the blocks is described. The mechanical and electronic system components are described. This implementation is positioned in relation to prior related work. Problems encountered are given, with suggestions for future work |
| URI: | http://hdl.handle.net/10204/699 |
| Appears in Collections: | ICT in education, youth, gender General science, engineering & technology
|
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.
|