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Please use this identifier to cite or link to this item: http://hdl.handle.net/10204/1144

Title: Tangible cubes as programming objects
Authors: Smith, AC
Keywords: Programming sequences
Humanoid robot toy
Alternative programming method
Issue Date: Nov-2006
Citation: Smith, AC. 2006. Tangible cubes as programming objects. 16th International conference on artificial reality and telexistence, 29 Nov- 1 Dec 2006, pp157-161
Abstract: This paper describes early results in the development of an alternative programming method which uses large, three-dimensional acrylic blocks to construct programming sequences. Computer illiterate children can create a symbolic program to control a humanoid robot toy. Authors describe the physical design of the blocks, problems encountered, comments made by primary school participants, and make recommendations for further development.
URI: http://hdl.handle.net/10204/1144
Appears in Collections:ICT in education, youth, gender
General science, engineering & technology

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