Smith, Andrew CGelderblom, H2017-07-282017-07-282016-09Smith, A.C. and Gelderblom, H. 2016. End user programming with personally meaningful objects. Psychology of Programming Interest Group (PPIG) 2016 - 27th Annual Workshop, 7 - 10 September 2016, University of Cambridge, United Kingdomhttp://www.ppig.org/library/paper/end-user-programming-personally-meaningful-objectshttp://hdl.handle.net/10204/9444Psychology of Programming Interest Group (PPIG) 2016 - 27th Annual Workshop, 7 - 10 September 2016, University of Cambridge, United KingdomThis project investigated what a tangible programming environment could look like in which the program is an arrangement of personally meaningful objects. We identified Gestalt principles and Semiotic theory to be the theoretic foundations of our project. The Gestalt principles of good continuation and grouping by proximity are particularly relevant to our research. Following the Design Science Research methodology, four iterations each focussed on a different design aspect based on the outcome of the previous iterations. The fifth and final iteration combined learning from the previous designs and introduced the Gestalt principle of grouping by proximity to the programming environment. We concluded the project by deriving a model that reflects the programming environment constructs and the relationships between these.enGestalt principlesSemiotic theoriesProgramming environmentEnd user programming with personally meaningful objectsConference PresentationSmith, A. C., & Gelderblom, H. (2016). End user programming with personally meaningful objects. http://hdl.handle.net/10204/9444Smith, Andrew C, and H Gelderblom. "End user programming with personally meaningful objects." (2016): http://hdl.handle.net/10204/9444Smith AC, Gelderblom H, End user programming with personally meaningful objects; 2016. http://hdl.handle.net/10204/9444 .TY - Conference Presentation AU - Smith, Andrew C AU - Gelderblom, H AB - This project investigated what a tangible programming environment could look like in which the program is an arrangement of personally meaningful objects. We identified Gestalt principles and Semiotic theory to be the theoretic foundations of our project. The Gestalt principles of good continuation and grouping by proximity are particularly relevant to our research. Following the Design Science Research methodology, four iterations each focussed on a different design aspect based on the outcome of the previous iterations. The fifth and final iteration combined learning from the previous designs and introduced the Gestalt principle of grouping by proximity to the programming environment. We concluded the project by deriving a model that reflects the programming environment constructs and the relationships between these. DA - 2016-09 DB - ResearchSpace DP - CSIR KW - Gestalt principles KW - Semiotic theories KW - Programming environment LK - https://researchspace.csir.co.za PY - 2016 T1 - End user programming with personally meaningful objects TI - End user programming with personally meaningful objects UR - http://hdl.handle.net/10204/9444 ER -