Smith, Andrew CKotzé, PaulaGelderblom, H2012-01-042012-01-042011-09Smith, AC, Kotzé, P and Gelderblom, H. 2011. General design methodology applied to the research domain of physical programming for computer illiterate. Design, Development & Research Conference, Cape Peninsula University of Technology, Cape Town, 26-27 September 2011http://hdl.handle.net/10204/5423Design, Development & Research Conference, Cape Peninsula University of Technology, Cape Town, 26-27 September 2011The authors discuss the application of the 'general design methodology‘ in the context of a physical computing project. The aim of the project was to design and develop physical objects that could serve as metaphors for computer programming elements. These physical objects would then be used by computer illiterates to construct the logic of a computer program.enComputer illiteratesGameBlocksIterative designPhysical computingDesign methodologyGeneral design methodology applied to the research domain of physical programming for computer illiterateConference PresentationSmith, A. C., Kotzé, P., & Gelderblom, H. (2011). General design methodology applied to the research domain of physical programming for computer illiterate. http://hdl.handle.net/10204/5423Smith, Andrew C, Paula Kotzé, and H Gelderblom. "General design methodology applied to the research domain of physical programming for computer illiterate." (2011): http://hdl.handle.net/10204/5423Smith AC, Kotzé P, Gelderblom H, General design methodology applied to the research domain of physical programming for computer illiterate; 2011. http://hdl.handle.net/10204/5423 .TY - Conference Presentation AU - Smith, Andrew C AU - Kotzé, Paula AU - Gelderblom, H AB - The authors discuss the application of the 'general design methodology‘ in the context of a physical computing project. The aim of the project was to design and develop physical objects that could serve as metaphors for computer programming elements. These physical objects would then be used by computer illiterates to construct the logic of a computer program. DA - 2011-09 DB - ResearchSpace DP - CSIR KW - Computer illiterates KW - GameBlocks KW - Iterative design KW - Physical computing KW - Design methodology LK - https://researchspace.csir.co.za PY - 2011 T1 - General design methodology applied to the research domain of physical programming for computer illiterate TI - General design methodology applied to the research domain of physical programming for computer illiterate UR - http://hdl.handle.net/10204/5423 ER -