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dc.contributor.author Botha, Adèle
dc.contributor.author Herselman, Martha E
dc.date.accessioned 2017-06-07T08:06:26Z
dc.date.available 2017-06-07T08:06:26Z
dc.date.issued 2015-12
dc.identifier.citation Botha, A. and Herselman, M. 2015. ICTs in rural education: Let the game begin. The sixth annual Symposium on Computing for Development (ACM DEV 2015), London, UK, 01-02 December 2015. doi: 10.1145/2830629.2830646 en_US
dc.identifier.isbn 978-1-4503-3490-7
dc.identifier.uri http://dl.acm.org/citation.cfm?doid=2830629.2830646
dc.identifier.uri doi: 10.1145/2830629.2830646
dc.identifier.uri http://hdl.handle.net/10204/9266
dc.description Copyright: 2015 ACM. Due to copyright restrictions, the attached PDF file only contains the abstract of the full text item. For access to the full text item, kindly consult the publisher's website. en_US
dc.description.abstract Over a period of three years, 255 teachers at 26 schools in Cofimvaba, which lies in the very rural Nciba district of the Eastern Cape Province, South Africa, have been using mobile tablets in their classrooms to support teaching and learning. The purpose of this paper is to describe the novel gamification approach to Teacher Professional Development in a unique context where schools are deprived of resources but still managed to successfully integrate mobile tablets in their classroom practices. These practices have changed the way teachers teach towards a pedagogy that is more suited to the information age. The success of this TPD model lies in the application of lessons learnt from literature, selected game elements, rewards based on demonstrated competencies, flexibility, innovation, creativity and co-creation. All of the teachers, who took part in the project, achieved the 13compulsory badges, which is noteworthy. This implies that all participating teachers applied all the ICT integration skills demonstrated in the ICT for Rural Education (ITC4RED) TPD course at least once in their classroom, and were able to collect evidence to support that they have gained the necessary competencies. en_US
dc.language.iso en en_US
dc.publisher ACM Digital Library en_US
dc.relation.ispartofseries Worklist;15716
dc.subject Gamification en_US
dc.subject Resource constrained en_US
dc.subject Teacher Professional Development en_US
dc.subject TPD en_US
dc.subject Rural Education en_US
dc.title ICTs in rural education: Let the game begin en_US
dc.type Presentation en_US


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