dc.contributor.author |
Botha, Adèle
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|
dc.contributor.author |
Herselman, Martha E
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|
dc.date.accessioned |
2017-06-07T08:06:26Z |
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dc.date.available |
2017-06-07T08:06:26Z |
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dc.date.issued |
2015-12 |
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dc.identifier.citation |
Botha, A. and Herselman, M. 2015. ICTs in rural education: Let the game begin. The sixth annual Symposium on Computing for Development (ACM DEV 2015), London, UK, 01-02 December 2015. doi: 10.1145/2830629.2830646 |
en_US |
dc.identifier.isbn |
978-1-4503-3490-7 |
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dc.identifier.uri |
http://dl.acm.org/citation.cfm?doid=2830629.2830646
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|
dc.identifier.uri |
doi: 10.1145/2830629.2830646
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|
dc.identifier.uri |
http://hdl.handle.net/10204/9266
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|
dc.description |
Copyright: 2015 ACM. Due to copyright restrictions, the attached PDF file only contains the abstract of the full text item. For access to the full text item, kindly consult the publisher's website. |
en_US |
dc.description.abstract |
Over a period of three years, 255 teachers at 26 schools in Cofimvaba, which lies in the very rural Nciba district of the Eastern Cape Province, South Africa, have been using mobile tablets in their classrooms to support teaching and learning. The purpose of this paper is to describe the novel gamification approach to Teacher Professional Development in a unique context where schools are deprived of resources but still managed to successfully integrate mobile tablets in their classroom practices. These practices have changed the way teachers teach towards a pedagogy that is more suited to the information age. The success of this TPD model lies in the application of lessons learnt from literature, selected game elements, rewards based on demonstrated competencies, flexibility, innovation, creativity and co-creation. All of the teachers, who took part in the project, achieved the 13compulsory badges, which is noteworthy. This implies that all participating teachers applied all the ICT integration skills demonstrated in the ICT for Rural Education (ITC4RED) TPD course at least once in their classroom, and were able to collect evidence to support that they have gained the necessary competencies. |
en_US |
dc.language.iso |
en |
en_US |
dc.publisher |
ACM Digital Library |
en_US |
dc.relation.ispartofseries |
Worklist;15716 |
|
dc.subject |
Gamification |
en_US |
dc.subject |
Resource constrained |
en_US |
dc.subject |
Teacher Professional Development |
en_US |
dc.subject |
TPD |
en_US |
dc.subject |
Rural Education |
en_US |
dc.title |
ICTs in rural education: Let the game begin |
en_US |
dc.type |
Conference Presentation |
en_US |
dc.identifier.apacitation |
Botha, A., & Herselman, M. E. (2015). ICTs in rural education: Let the game begin. ACM Digital Library. http://hdl.handle.net/10204/9266 |
en_ZA |
dc.identifier.chicagocitation |
Botha, Adèle, and Martha E Herselman. "ICTs in rural education: Let the game begin." (2015): http://hdl.handle.net/10204/9266 |
en_ZA |
dc.identifier.vancouvercitation |
Botha A, Herselman ME, ICTs in rural education: Let the game begin; ACM Digital Library; 2015. http://hdl.handle.net/10204/9266 . |
en_ZA |
dc.identifier.ris |
TY - Conference Presentation
AU - Botha, Adèle
AU - Herselman, Martha E
AB - Over a period of three years, 255 teachers at 26 schools in Cofimvaba, which lies in the very rural Nciba district of the Eastern Cape Province, South Africa, have been using mobile tablets in their classrooms to support teaching and learning. The purpose of this paper is to describe the novel gamification approach to Teacher Professional Development in a unique context where schools are deprived of resources but still managed to successfully integrate mobile tablets in their classroom practices. These practices have changed the way teachers teach towards a pedagogy that is more suited to the information age. The success of this TPD model lies in the application of lessons learnt from literature, selected game elements, rewards based on demonstrated competencies, flexibility, innovation, creativity and co-creation. All of the teachers, who took part in the project, achieved the 13compulsory badges, which is noteworthy. This implies that all participating teachers applied all the ICT integration skills demonstrated in the ICT for Rural Education (ITC4RED) TPD course at least once in their classroom, and were able to collect evidence to support that they have gained the necessary competencies.
DA - 2015-12
DB - ResearchSpace
DP - CSIR
KW - Gamification
KW - Resource constrained
KW - Teacher Professional Development
KW - TPD
KW - Rural Education
LK - https://researchspace.csir.co.za
PY - 2015
SM - 978-1-4503-3490-7
T1 - ICTs in rural education: Let the game begin
TI - ICTs in rural education: Let the game begin
UR - http://hdl.handle.net/10204/9266
ER -
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en_ZA |