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Towards a tangible web: using physical objects to access and manipulate the Internet of Things

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dc.contributor.author Smith, Andrew C
dc.contributor.author Gelderblom, JH
dc.date.accessioned 2014-04-24T09:25:50Z
dc.date.available 2014-04-24T09:25:50Z
dc.date.issued 2013-09
dc.identifier.citation Smith, A.C and Gelderblom, J.H. 2013. Towards a tangible web: using physical objects to access and manipulate the Internet of Things. In: Proceedings of the 15th Annual Conference on World Wide Web Applications 2013, 10-13 September, Cape Town, South Africa en_US
dc.identifier.isbn 978-0-620-59570-4
dc.identifier.uri http://www.zaw3.co.za/index.php/ZA-WWW/2013/paper/view/823
dc.identifier.uri http://hdl.handle.net/10204/7367
dc.description Proceedings of the 15th Annual Conference on World Wide Web Applications 2013, 10-13 September, Cape Town, South Africa en_US
dc.description.abstract Mankind has progressed to the point of manipulating objects at almost unlimited distances. Today this is possible because the communication abilities of the internet have been combined with the actuating and sensing functionality afforded by mechatronics. Recently, scientists and engineers have taken this remarkable achievement one step further by extending geographically independent remote manipulation to scenarios that have the potential to affect every living person, both now and in the future. This additional step has resulted in the phenomenon commonly referred to as the Internet of Things (IoT). In order to realise the full potential of the IoT, individuals need a mechanism to access and manipulate it. A potential mechanism for achieving this is the World Wide Web (web). This paper presents an alternative input mechanism for accessing the IoT via the web. The presented input mechanism consists of four components: low-cost two-dimensional input surface with tangible objects that represent the web data to be manipulated, image processing software, command interpretation software, and actuation software that serves as an interface between the input surface and a web browser en_US
dc.language.iso en en_US
dc.publisher ZAWWW en_US
dc.relation.ispartofseries Workflow;11606
dc.subject Internet of Things en_US
dc.subject IoT en_US
dc.subject Tangible User Interaction en_US
dc.subject Tangible web en_US
dc.title Towards a tangible web: using physical objects to access and manipulate the Internet of Things en_US
dc.type Conference Presentation en_US
dc.identifier.apacitation Smith, A. C., & Gelderblom, J. (2013). Towards a tangible web: using physical objects to access and manipulate the Internet of Things. ZAWWW. http://hdl.handle.net/10204/7367 en_ZA
dc.identifier.chicagocitation Smith, Andrew C, and JH Gelderblom. "Towards a tangible web: using physical objects to access and manipulate the Internet of Things." (2013): http://hdl.handle.net/10204/7367 en_ZA
dc.identifier.vancouvercitation Smith AC, Gelderblom J, Towards a tangible web: using physical objects to access and manipulate the Internet of Things; ZAWWW; 2013. http://hdl.handle.net/10204/7367 . en_ZA
dc.identifier.ris TY - Conference Presentation AU - Smith, Andrew C AU - Gelderblom, JH AB - Mankind has progressed to the point of manipulating objects at almost unlimited distances. Today this is possible because the communication abilities of the internet have been combined with the actuating and sensing functionality afforded by mechatronics. Recently, scientists and engineers have taken this remarkable achievement one step further by extending geographically independent remote manipulation to scenarios that have the potential to affect every living person, both now and in the future. This additional step has resulted in the phenomenon commonly referred to as the Internet of Things (IoT). In order to realise the full potential of the IoT, individuals need a mechanism to access and manipulate it. A potential mechanism for achieving this is the World Wide Web (web). This paper presents an alternative input mechanism for accessing the IoT via the web. The presented input mechanism consists of four components: low-cost two-dimensional input surface with tangible objects that represent the web data to be manipulated, image processing software, command interpretation software, and actuation software that serves as an interface between the input surface and a web browser DA - 2013-09 DB - ResearchSpace DP - CSIR KW - Internet of Things KW - IoT KW - Tangible User Interaction KW - Tangible web LK - https://researchspace.csir.co.za PY - 2013 SM - 978-0-620-59570-4 T1 - Towards a tangible web: using physical objects to access and manipulate the Internet of Things TI - Towards a tangible web: using physical objects to access and manipulate the Internet of Things UR - http://hdl.handle.net/10204/7367 ER - en_ZA


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