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Leisure robotics: an African child's gateway to programming

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dc.contributor.author Smith, Andrew C
dc.date.accessioned 2011-12-05T11:16:41Z
dc.date.available 2011-12-05T11:16:41Z
dc.date.issued 2009-11
dc.identifier.citation Smith, AC. Leisure robotics: an African child's gateway to programming. 3rd Robotics & Mechatronics Symposium (ROBMECH 2009), Pretoria, South Africa, 8-10 November 2009 en_US
dc.identifier.isbn 978-0-620-44721-8
dc.identifier.uri http://hdl.handle.net/10204/5360
dc.description 3rd Robotics & Mechatronics Symposium (ROBMECH 2009), Pretoria, South Africa, 8-10 November 2009 en_US
dc.description.abstract This paper describes an alternative programming system which can be constructed with minimal mechanical and electronic knowledge in an environment such as FabLab. This sytem, dubbed GameBlocks, makes use of tangible interfaces to control the movements of a motorised toy robot. No prior programming experience is required to use the sytem and no reading and writing abilities are necessary either. Such a system is possible because the user interface makes use of icons only and consists of three-dimensional objects that are manipulated in "constructing" the required code sequence for controlling the robot. An overview of the system components, the design concepts, and experiences in creating the first prototype in the FabLab is provided. This paper concludes with a short description of subsequent prototypes, highlighting the features manipulated to incorporate the learning gained from the first prototype. en_US
dc.language.iso en en_US
dc.publisher CSIR/UKZN en_US
dc.relation.ispartofseries Workflow;5701
dc.subject Leisure robotics en_US
dc.subject FabLab en_US
dc.subject GameBlocks en_US
dc.subject Toy robots en_US
dc.subject Prototypes en_US
dc.subject Mechatronics en_US
dc.subject Robotics en_US
dc.title Leisure robotics: an African child's gateway to programming en_US
dc.type Conference Presentation en_US
dc.identifier.apacitation Smith, A. C. (2009). Leisure robotics: an African child's gateway to programming. CSIR/UKZN. http://hdl.handle.net/10204/5360 en_ZA
dc.identifier.chicagocitation Smith, Andrew C. "Leisure robotics: an African child's gateway to programming." (2009): http://hdl.handle.net/10204/5360 en_ZA
dc.identifier.vancouvercitation Smith AC, Leisure robotics: an African child's gateway to programming; CSIR/UKZN; 2009. http://hdl.handle.net/10204/5360 . en_ZA
dc.identifier.ris TY - Conference Presentation AU - Smith, Andrew C AB - This paper describes an alternative programming system which can be constructed with minimal mechanical and electronic knowledge in an environment such as FabLab. This sytem, dubbed GameBlocks, makes use of tangible interfaces to control the movements of a motorised toy robot. No prior programming experience is required to use the sytem and no reading and writing abilities are necessary either. Such a system is possible because the user interface makes use of icons only and consists of three-dimensional objects that are manipulated in "constructing" the required code sequence for controlling the robot. An overview of the system components, the design concepts, and experiences in creating the first prototype in the FabLab is provided. This paper concludes with a short description of subsequent prototypes, highlighting the features manipulated to incorporate the learning gained from the first prototype. DA - 2009-11 DB - ResearchSpace DP - CSIR KW - Leisure robotics KW - FabLab KW - GameBlocks KW - Toy robots KW - Prototypes KW - Mechatronics KW - Robotics LK - https://researchspace.csir.co.za PY - 2009 SM - 978-0-620-44721-8 T1 - Leisure robotics: an African child's gateway to programming TI - Leisure robotics: an African child's gateway to programming UR - http://hdl.handle.net/10204/5360 ER - en_ZA


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