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Providing disabled persons in developing countries access to computer games through a novel gaming input device

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dc.contributor.author Smith, Andrew C
dc.contributor.author Krause, C
dc.date.accessioned 2011-12-05T11:15:12Z
dc.date.available 2011-12-05T11:15:12Z
dc.date.issued 2011
dc.identifier.citation Smith, AC, Krause, C. 2011. Providing disabled persons in developing countries access to computer games through a novel gaming input device. International Journal on Disability and Human Development, Vol. 10(1), pp 59–62 en_US
dc.identifier.issn 2191-1231
dc.identifier.uri http://hdl.handle.net/10204/5359
dc.description Copyright: 2011 Walter de Gruyter. This is a pre print version of the work. The definite version is published in International Journal on Disability and Human Development, Volume 10(1) en_US
dc.description.abstract A novel input device is presented for use with a personal computer by persons with physical disabilities who would otherwise not be able to enjoy computer gaming. This device is simple to manufacture and low in cost. A gaming application was especially designed for this input device, requiring four participants to collaborate to accomplish the set task. The authors describe the constituent parts of this device and how colour and simple pictures were incorporated into the physical input device. en_US
dc.language.iso en en_US
dc.publisher Walter de Gruyter en_US
dc.relation.ispartofseries Workflow;7195
dc.subject Ataxia en_US
dc.subject Computer games en_US
dc.subject SlideStick en_US
dc.subject Tangible input device en_US
dc.subject Disabled people en_US
dc.subject Physical disabilities en_US
dc.subject Novel gaming input device en_US
dc.subject Human development en_US
dc.title Providing disabled persons in developing countries access to computer games through a novel gaming input device en_US
dc.type Article en_US
dc.identifier.apacitation Smith, A. C., & Krause, C. (2011). Providing disabled persons in developing countries access to computer games through a novel gaming input device. http://hdl.handle.net/10204/5359 en_ZA
dc.identifier.chicagocitation Smith, Andrew C, and C Krause "Providing disabled persons in developing countries access to computer games through a novel gaming input device." (2011) http://hdl.handle.net/10204/5359 en_ZA
dc.identifier.vancouvercitation Smith AC, Krause C. Providing disabled persons in developing countries access to computer games through a novel gaming input device. 2011; http://hdl.handle.net/10204/5359. en_ZA
dc.identifier.ris TY - Article AU - Smith, Andrew C AU - Krause, C AB - A novel input device is presented for use with a personal computer by persons with physical disabilities who would otherwise not be able to enjoy computer gaming. This device is simple to manufacture and low in cost. A gaming application was especially designed for this input device, requiring four participants to collaborate to accomplish the set task. The authors describe the constituent parts of this device and how colour and simple pictures were incorporated into the physical input device. DA - 2011 DB - ResearchSpace DP - CSIR KW - Ataxia KW - Computer games KW - SlideStick KW - Tangible input device KW - Disabled people KW - Physical disabilities KW - Novel gaming input device KW - Human development LK - https://researchspace.csir.co.za PY - 2011 SM - 2191-1231 T1 - Providing disabled persons in developing countries access to computer games through a novel gaming input device TI - Providing disabled persons in developing countries access to computer games through a novel gaming input device UR - http://hdl.handle.net/10204/5359 ER - en_ZA


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