dc.contributor.author |
Smith, Andrew C
|
|
dc.contributor.author |
Krause, C
|
|
dc.date.accessioned |
2011-12-05T11:15:12Z |
|
dc.date.available |
2011-12-05T11:15:12Z |
|
dc.date.issued |
2011 |
|
dc.identifier.citation |
Smith, AC, Krause, C. 2011. Providing disabled persons in developing countries access to computer games through a novel gaming input device. International Journal on Disability and Human Development, Vol. 10(1), pp 59–62 |
en_US |
dc.identifier.issn |
2191-1231 |
|
dc.identifier.uri |
http://hdl.handle.net/10204/5359
|
|
dc.description |
Copyright: 2011 Walter de Gruyter. This is a pre print version of the work. The definite version is published in International Journal on Disability and Human Development, Volume 10(1) |
en_US |
dc.description.abstract |
A novel input device is presented for use with a personal computer by persons with physical disabilities who would otherwise not be able to enjoy computer gaming. This device is simple to manufacture and low in cost. A gaming application was especially designed for this input device, requiring four participants to collaborate to accomplish the set task. The authors describe the constituent parts of this device and how colour and simple pictures were incorporated into the physical input device. |
en_US |
dc.language.iso |
en |
en_US |
dc.publisher |
Walter de Gruyter |
en_US |
dc.relation.ispartofseries |
Workflow;7195 |
|
dc.subject |
Ataxia |
en_US |
dc.subject |
Computer games |
en_US |
dc.subject |
SlideStick |
en_US |
dc.subject |
Tangible input device |
en_US |
dc.subject |
Disabled people |
en_US |
dc.subject |
Physical disabilities |
en_US |
dc.subject |
Novel gaming input device |
en_US |
dc.subject |
Human development |
en_US |
dc.title |
Providing disabled persons in developing countries access to computer games through a novel gaming input device |
en_US |
dc.type |
Article |
en_US |
dc.identifier.apacitation |
Smith, A. C., & Krause, C. (2011). Providing disabled persons in developing countries access to computer games through a novel gaming input device. http://hdl.handle.net/10204/5359 |
en_ZA |
dc.identifier.chicagocitation |
Smith, Andrew C, and C Krause "Providing disabled persons in developing countries access to computer games through a novel gaming input device." (2011) http://hdl.handle.net/10204/5359 |
en_ZA |
dc.identifier.vancouvercitation |
Smith AC, Krause C. Providing disabled persons in developing countries access to computer games through a novel gaming input device. 2011; http://hdl.handle.net/10204/5359. |
en_ZA |
dc.identifier.ris |
TY - Article
AU - Smith, Andrew C
AU - Krause, C
AB - A novel input device is presented for use with a personal computer by persons with physical disabilities who would otherwise not be able to enjoy computer gaming. This device is simple to manufacture and low in cost. A gaming application was especially designed for this input device, requiring four participants to collaborate to accomplish the set task. The authors describe the constituent parts of this device and how colour and simple pictures were incorporated into the physical input device.
DA - 2011
DB - ResearchSpace
DP - CSIR
KW - Ataxia
KW - Computer games
KW - SlideStick
KW - Tangible input device
KW - Disabled people
KW - Physical disabilities
KW - Novel gaming input device
KW - Human development
LK - https://researchspace.csir.co.za
PY - 2011
SM - 2191-1231
T1 - Providing disabled persons in developing countries access to computer games through a novel gaming input device
TI - Providing disabled persons in developing countries access to computer games through a novel gaming input device
UR - http://hdl.handle.net/10204/5359
ER -
|
en_ZA |