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Please use this identifier to cite or link to this item:
http://hdl.handle.net/10204/5359
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| Title: | Providing disabled persons in developing countries access to computer games through a novel gaming input device |
| Authors: | Smith, AC Krause, C |
| Keywords: | Ataxia Computer games SlideStick Tangible input device Disabled people Physical disabilities Novel gaming input device Human development |
| Issue Date: | 2011 |
| Publisher: | Walter de Gruyter |
| Citation: | Smith, AC, Krause, C. 2011. Providing disabled persons in developing countries access to computer games through a novel gaming input device. International Journal on Disability and Human Development, Vol. 10(1), pp 59–62 |
| Series/Report no.: | Workflow;7195 |
| Abstract: | A novel input device is presented for use with a personal computer by persons with physical disabilities who would otherwise not be able to enjoy computer gaming. This device is simple to manufacture and low in cost. A gaming application was especially designed for this input device, requiring four participants to collaborate to accomplish the set task. The authors describe the constituent parts of this device and how colour and simple pictures were incorporated into the physical input device. |
| Description: | Copyright: 2011 Walter de Gruyter. This is a pre print version of the work. The definite version is published in International Journal on Disability and Human Development, Volume 10(1) |
| URI: | http://hdl.handle.net/10204/5359 |
| ISSN: | 2191-1231 |
| Appears in Collections: | Human factors Accessibility research General science, engineering & technology
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