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Extending backward polygon beam tracing to glossy scattering surfaces

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dc.contributor.author Duvenhage, B
dc.contributor.author Bouatouch, K
dc.contributor.author Kourie, DG
dc.date.accessioned 2011-10-03T14:32:01Z
dc.date.available 2011-10-03T14:32:01Z
dc.date.issued 2011-05
dc.identifier.citation Duvenhage, B, Bouatouch, K and Kourie, DG. 2011. Extending backward polygon beam tracing to glossy scattering surfaces. Computer Graphics Forum, Vol. DOI: 10.1111/j.1467-8659.2011.01903.x, pp 1-12 en_US
dc.identifier.issn 0167-7055
dc.identifier.issn 1467-8659
dc.identifier.uri http://onlinelibrary.wiley.com/doi/10.1111/j.1467-8659.2011.01903.x/pdf
dc.identifier.uri http://hdl.handle.net/10204/5191
dc.description Copyright: 2011 The Authors en_US
dc.description.abstract Backward polygon beam tracing methods, that is beam tracing from the light source (L), are well suited to gather path coherency from specular (S) scattering surfaces. These methods are useful for modelling and efficiently simulating caustics on diffuse (D) surfaces; an effect due to LS + D transport paths. This paper generalizes backward polygon beam tracing to include a glossy (G) scattering surface. To this end the details of a beam tracing lumped model and implementation of L(S|G)D transport paths are presented. Although we limit the discussion to short transport paths, we show that backward beam tracing is faster than photon mapping by an order of magnitude for rendering caustics from glossy and specular surfaces. en_US
dc.language.iso en en_US
dc.publisher Blackwell Publishing en_US
dc.relation.ispartofseries Workflow request;6727
dc.subject Backward beam tracing en_US
dc.subject Caustics en_US
dc.subject Glossy scattering en_US
dc.subject Lumped transport model en_US
dc.subject Polygon beam tracing en_US
dc.subject Computer graphics en_US
dc.title Extending backward polygon beam tracing to glossy scattering surfaces en_US
dc.type Article en_US
dc.identifier.apacitation Duvenhage, B., Bouatouch, K., & Kourie, D. (2011). Extending backward polygon beam tracing to glossy scattering surfaces. http://hdl.handle.net/10204/5191 en_ZA
dc.identifier.chicagocitation Duvenhage, B, K Bouatouch, and DG Kourie "Extending backward polygon beam tracing to glossy scattering surfaces." (2011) http://hdl.handle.net/10204/5191 en_ZA
dc.identifier.vancouvercitation Duvenhage B, Bouatouch K, Kourie D. Extending backward polygon beam tracing to glossy scattering surfaces. 2011; http://hdl.handle.net/10204/5191. en_ZA
dc.identifier.ris TY - Article AU - Duvenhage, B AU - Bouatouch, K AU - Kourie, DG AB - Backward polygon beam tracing methods, that is beam tracing from the light source (L), are well suited to gather path coherency from specular (S) scattering surfaces. These methods are useful for modelling and efficiently simulating caustics on diffuse (D) surfaces; an effect due to LS + D transport paths. This paper generalizes backward polygon beam tracing to include a glossy (G) scattering surface. To this end the details of a beam tracing lumped model and implementation of L(S|G)D transport paths are presented. Although we limit the discussion to short transport paths, we show that backward beam tracing is faster than photon mapping by an order of magnitude for rendering caustics from glossy and specular surfaces. DA - 2011-05 DB - ResearchSpace DP - CSIR KW - Backward beam tracing KW - Caustics KW - Glossy scattering KW - Lumped transport model KW - Polygon beam tracing KW - Computer graphics LK - https://researchspace.csir.co.za PY - 2011 SM - 0167-7055 SM - 1467-8659 T1 - Extending backward polygon beam tracing to glossy scattering surfaces TI - Extending backward polygon beam tracing to glossy scattering surfaces UR - http://hdl.handle.net/10204/5191 ER - en_ZA


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