dc.contributor.author |
Duvenhage, B
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|
dc.contributor.author |
Bouatouch, K
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|
dc.contributor.author |
Kourie, DG
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|
dc.date.accessioned |
2011-10-03T14:32:01Z |
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dc.date.available |
2011-10-03T14:32:01Z |
|
dc.date.issued |
2011-05 |
|
dc.identifier.citation |
Duvenhage, B, Bouatouch, K and Kourie, DG. 2011. Extending backward polygon beam tracing to glossy scattering surfaces. Computer Graphics Forum, Vol. DOI: 10.1111/j.1467-8659.2011.01903.x, pp 1-12 |
en_US |
dc.identifier.issn |
0167-7055 |
|
dc.identifier.issn |
1467-8659 |
|
dc.identifier.uri |
http://onlinelibrary.wiley.com/doi/10.1111/j.1467-8659.2011.01903.x/pdf
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|
dc.identifier.uri |
http://hdl.handle.net/10204/5191
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|
dc.description |
Copyright: 2011 The Authors |
en_US |
dc.description.abstract |
Backward polygon beam tracing methods, that is beam tracing from the light source (L), are well suited to gather path coherency from specular (S) scattering surfaces. These methods are useful for modelling and efficiently simulating caustics on diffuse (D) surfaces; an effect due to LS + D transport paths. This paper generalizes backward polygon beam tracing to include a glossy (G) scattering surface. To this end the details of a beam tracing lumped model and implementation of L(S|G)D transport paths are presented. Although we limit the discussion to short transport paths, we show that backward beam tracing is faster than photon mapping by an order of magnitude for rendering caustics from glossy and specular surfaces. |
en_US |
dc.language.iso |
en |
en_US |
dc.publisher |
Blackwell Publishing |
en_US |
dc.relation.ispartofseries |
Workflow request;6727 |
|
dc.subject |
Backward beam tracing |
en_US |
dc.subject |
Caustics |
en_US |
dc.subject |
Glossy scattering |
en_US |
dc.subject |
Lumped transport model |
en_US |
dc.subject |
Polygon beam tracing |
en_US |
dc.subject |
Computer graphics |
en_US |
dc.title |
Extending backward polygon beam tracing to glossy scattering surfaces |
en_US |
dc.type |
Article |
en_US |
dc.identifier.apacitation |
Duvenhage, B., Bouatouch, K., & Kourie, D. (2011). Extending backward polygon beam tracing to glossy scattering surfaces. http://hdl.handle.net/10204/5191 |
en_ZA |
dc.identifier.chicagocitation |
Duvenhage, B, K Bouatouch, and DG Kourie "Extending backward polygon beam tracing to glossy scattering surfaces." (2011) http://hdl.handle.net/10204/5191 |
en_ZA |
dc.identifier.vancouvercitation |
Duvenhage B, Bouatouch K, Kourie D. Extending backward polygon beam tracing to glossy scattering surfaces. 2011; http://hdl.handle.net/10204/5191. |
en_ZA |
dc.identifier.ris |
TY - Article
AU - Duvenhage, B
AU - Bouatouch, K
AU - Kourie, DG
AB - Backward polygon beam tracing methods, that is beam tracing from the light source (L), are well suited to gather path coherency from specular (S) scattering surfaces. These methods are useful for modelling and efficiently simulating caustics on diffuse (D) surfaces; an effect due to LS + D transport paths. This paper generalizes backward polygon beam tracing to include a glossy (G) scattering surface. To this end the details of a beam tracing lumped model and implementation of L(S|G)D transport paths are presented. Although we limit the discussion to short transport paths, we show that backward beam tracing is faster than photon mapping by an order of magnitude for rendering caustics from glossy and specular surfaces.
DA - 2011-05
DB - ResearchSpace
DP - CSIR
KW - Backward beam tracing
KW - Caustics
KW - Glossy scattering
KW - Lumped transport model
KW - Polygon beam tracing
KW - Computer graphics
LK - https://researchspace.csir.co.za
PY - 2011
SM - 0167-7055
SM - 1467-8659
T1 - Extending backward polygon beam tracing to glossy scattering surfaces
TI - Extending backward polygon beam tracing to glossy scattering surfaces
UR - http://hdl.handle.net/10204/5191
ER -
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en_ZA |