dc.contributor.author |
Smith, Andrew C
|
|
dc.contributor.author |
Springhorn, H
|
|
dc.contributor.author |
Mulligan, SB
|
|
dc.contributor.author |
Weber, I
|
|
dc.contributor.author |
Norris, J
|
|
dc.date.accessioned |
2011-07-12T12:22:50Z |
|
dc.date.available |
2011-07-12T12:22:50Z |
|
dc.date.issued |
2011-05 |
|
dc.identifier.citation |
Smith, AC, Springhorn, H, Mulligan, SB, et al. 2011. tactusLogic: programming using physical objects. IST-Africa 2011 Conference, Gaborone, Botswana, 11-13 May 2011, pp 9pp |
en_US |
dc.identifier.uri |
http://hdl.handle.net/10204/5098
|
|
dc.description |
IST-Africa 2011 Conference, Gaborone, Botswana, 11-13 May 2011 |
en_US |
dc.description.abstract |
We describe a new programming language that is based on physical elements and especially developed to test the hypothesis that a physical computer programming language is possible. This imperative language is deliberately limited to a few operators and constructs to simplify the language for the novice programmer. No computer knowledge is required once the programming system has been configured for use. Our evaluations reveal that the concept of variables, and redirecting program execution, are considered the most obscure amongst novice programmers. |
en_US |
dc.language.iso |
en |
en_US |
dc.relation.ispartofseries |
Workflow;6698 |
|
dc.subject |
Input surface |
en_US |
dc.subject |
Novice programmer |
en_US |
dc.subject |
Tangible programming |
en_US |
dc.subject |
Physical interface |
en_US |
dc.subject |
Fiducial |
en_US |
dc.title |
tactusLogic: programming using physical objects |
en_US |
dc.type |
Conference Presentation |
en_US |
dc.identifier.apacitation |
Smith, A. C., Springhorn, H., Mulligan, S., Weber, I., & Norris, J. (2011). tactusLogic: programming using physical objects. http://hdl.handle.net/10204/5098 |
en_ZA |
dc.identifier.chicagocitation |
Smith, Andrew C, H Springhorn, SB Mulligan, I Weber, and J Norris. "tactusLogic: programming using physical objects." (2011): http://hdl.handle.net/10204/5098 |
en_ZA |
dc.identifier.vancouvercitation |
Smith AC, Springhorn H, Mulligan S, Weber I, Norris J, tactusLogic: programming using physical objects; 2011. http://hdl.handle.net/10204/5098 . |
en_ZA |
dc.identifier.ris |
TY - Conference Presentation
AU - Smith, Andrew C
AU - Springhorn, H
AU - Mulligan, SB
AU - Weber, I
AU - Norris, J
AB - We describe a new programming language that is based on physical elements and especially developed to test the hypothesis that a physical computer programming language is possible. This imperative language is deliberately limited to a few operators and constructs to simplify the language for the novice programmer. No computer knowledge is required once the programming system has been configured for use. Our evaluations reveal that the concept of variables, and redirecting program execution, are considered the most obscure amongst novice programmers.
DA - 2011-05
DB - ResearchSpace
DP - CSIR
KW - Input surface
KW - Novice programmer
KW - Tangible programming
KW - Physical interface
KW - Fiducial
LK - https://researchspace.csir.co.za
PY - 2011
T1 - tactusLogic: programming using physical objects
TI - tactusLogic: programming using physical objects
UR - http://hdl.handle.net/10204/5098
ER -
|
en_ZA |