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Please use this identifier to cite or link to this item: http://hdl.handle.net/10204/5098

Title: tactusLogic: programming using physical objects
Authors: Smith, AC
Springhorn, H
Mulligan, SB
Weber, I
Norris, J
Keywords: Input surface
Novice programmer
Tangible programming
Physical interface
Fiducial
Issue Date: May-2011
Citation: Smith, AC, Springhorn, H, Mulligan, SB, et al. 2011. tactusLogic: programming using physical objects. IST-Africa 2011 Conference, Gaborone, Botswana, 11-13 May 2011, pp 9pp
Series/Report no.: Workflow;6698
Abstract: We describe a new programming language that is based on physical elements and especially developed to test the hypothesis that a physical computer programming language is possible. This imperative language is deliberately limited to a few operators and constructs to simplify the language for the novice programmer. No computer knowledge is required once the programming system has been configured for use. Our evaluations reveal that the concept of variables, and redirecting program execution, are considered the most obscure amongst novice programmers.
Description: IST-Africa 2011 Conference, Gaborone, Botswana, 11-13 May 2011
URI: http://hdl.handle.net/10204/5098
Appears in Collections:Internet of things
ICT in education, youth, gender
General science, engineering & technology

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