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Please use this identifier to cite or link to this item:
http://hdl.handle.net/10204/5098
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| Title: | tactusLogic: programming using physical objects |
| Authors: | Smith, AC Springhorn, H Mulligan, SB Weber, I Norris, J |
| Keywords: | Input surface Novice programmer Tangible programming Physical interface Fiducial |
| Issue Date: | May-2011 |
| Citation: | Smith, AC, Springhorn, H, Mulligan, SB, et al. 2011. tactusLogic: programming using physical objects. IST-Africa 2011 Conference, Gaborone, Botswana, 11-13 May 2011, pp 9pp |
| Series/Report no.: | Workflow;6698 |
| Abstract: | We describe a new programming language that is based on physical elements and especially developed to test the hypothesis that a physical computer programming language is possible. This imperative language is deliberately limited to a few operators and constructs to simplify the language for the novice programmer. No computer knowledge is required once the programming system has been configured for use. Our evaluations reveal that the concept of variables, and redirecting program execution, are considered the most obscure amongst novice programmers. |
| Description: | IST-Africa 2011 Conference, Gaborone, Botswana, 11-13 May 2011 |
| URI: | http://hdl.handle.net/10204/5098 |
| Appears in Collections: | Internet of things ICT in education, youth, gender General science, engineering & technology
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