dc.contributor.author |
Kotzé, Paula
|
|
dc.contributor.author |
Purgathofer, P
|
|
dc.date.accessioned |
2009-04-30T08:24:36Z |
|
dc.date.available |
2009-04-30T08:24:36Z |
|
dc.date.issued |
2009 |
|
dc.identifier.citation |
Kotze, P and Purgathofer, P. 2009. Designing design exercises – from theory to creativity and real-world use. HCIEd 2009. Aveiro, Portugal, 29 - 30 March 2009, pp 42-59 |
en |
dc.identifier.uri |
http://hdl.handle.net/10204/3347
|
|
dc.description |
HCIEd 2007. Aveiro, Portugal, 29 - 30 March 2009 |
en |
dc.description.abstract |
This paper discusses a framework for design exercises for interaction design and HCI based on two theoretical frameworks and a set of knowledge transformers. The model scope design exercises on a continuum ranging from creativity to real-world use based on the argument that students must experience design to enable them to learn effectively |
en |
dc.language.iso |
en |
en |
dc.subject |
Human-computer interaction |
en |
dc.subject |
HCI |
en |
dc.subject |
Interaction design |
en |
dc.subject |
Laseau's graphic thinking |
en |
dc.subject |
HCIEd 2009 |
en |
dc.subject |
CONVIVIO |
en |
dc.title |
Designing design exercises – from theory to creativity and real-world use |
en |
dc.type |
Conference Presentation |
en |
dc.identifier.apacitation |
Kotzé, P., & Purgathofer, P. (2009). Designing design exercises – from theory to creativity and real-world use. http://hdl.handle.net/10204/3347 |
en_ZA |
dc.identifier.chicagocitation |
Kotzé, Paula, and P Purgathofer. "Designing design exercises – from theory to creativity and real-world use." (2009): http://hdl.handle.net/10204/3347 |
en_ZA |
dc.identifier.vancouvercitation |
Kotzé P, Purgathofer P, Designing design exercises – from theory to creativity and real-world use; 2009. http://hdl.handle.net/10204/3347 . |
en_ZA |
dc.identifier.ris |
TY - Conference Presentation
AU - Kotzé, Paula
AU - Purgathofer, P
AB - This paper discusses a framework for design exercises for interaction design and HCI based on two theoretical frameworks and a set of knowledge transformers. The model scope design exercises on a continuum ranging from creativity to real-world use based on the argument that students must experience design to enable them to learn effectively
DA - 2009
DB - ResearchSpace
DP - CSIR
KW - Human-computer interaction
KW - HCI
KW - Interaction design
KW - Laseau's graphic thinking
KW - HCIEd 2009
KW - CONVIVIO
LK - https://researchspace.csir.co.za
PY - 2009
T1 - Designing design exercises – from theory to creativity and real-world use
TI - Designing design exercises – from theory to creativity and real-world use
UR - http://hdl.handle.net/10204/3347
ER -
|
en_ZA |