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Towards an affordable alternative educational video game input device

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dc.contributor.author Smith, Andrew C
dc.date.accessioned 2008-12-17T13:58:36Z
dc.date.available 2008-12-17T13:58:36Z
dc.date.issued 2008-05
dc.identifier.citation Smith, AC. 2008. Towards an affordable alternative educational video game input device. IST-Africa Conference, Windhoek, Namibia, 7-9 May 2008, pp 8 en
dc.identifier.isbn 978-1-905824-07-6
dc.identifier.uri www.IST-Africa.org/Conference2008
dc.identifier.uri http://hdl.handle.net/10204/2763
dc.description.abstract The authors present the prototype design results of an alternative physical educational video gaming input device. The device elicits increased physical activity from the players as compared to the compact gaming controller. Complicated and expensive alternative input devices are available, but remain unaffordable for developing countries. They propose a design that is more suitable for local manufacture in developing countries. In addition, they are concerned about the social isolation experienced by gamers. To address this, they project the gaming area onto the floor in front of players and the spectators. This is to encourage co-located collaboration and increased social interaction between players and the spectators. Four players take positions around the projected rectangular image. Angle sensors attached to each player’s elbows serve as game inputs. As an educational component, the game incorporates the graphical display of dynamic vectors. They present an overview of the educational gaming software developed, the mechanical design implemented, the advantages and limitations of their input device, together with recommendations for future development. en
dc.language.iso en en
dc.subject Floor projection en
dc.subject Vector algebra en
dc.subject Body-driven input device en
dc.subject Meraka - ICT in Education en
dc.title Towards an affordable alternative educational video game input device en
dc.type Conference Presentation en
dc.identifier.apacitation Smith, A. C. (2008). Towards an affordable alternative educational video game input device. http://hdl.handle.net/10204/2763 en_ZA
dc.identifier.chicagocitation Smith, Andrew C. "Towards an affordable alternative educational video game input device." (2008): http://hdl.handle.net/10204/2763 en_ZA
dc.identifier.vancouvercitation Smith AC, Towards an affordable alternative educational video game input device; 2008. http://hdl.handle.net/10204/2763 . en_ZA
dc.identifier.ris TY - Conference Presentation AU - Smith, Andrew C AB - The authors present the prototype design results of an alternative physical educational video gaming input device. The device elicits increased physical activity from the players as compared to the compact gaming controller. Complicated and expensive alternative input devices are available, but remain unaffordable for developing countries. They propose a design that is more suitable for local manufacture in developing countries. In addition, they are concerned about the social isolation experienced by gamers. To address this, they project the gaming area onto the floor in front of players and the spectators. This is to encourage co-located collaboration and increased social interaction between players and the spectators. Four players take positions around the projected rectangular image. Angle sensors attached to each player’s elbows serve as game inputs. As an educational component, the game incorporates the graphical display of dynamic vectors. They present an overview of the educational gaming software developed, the mechanical design implemented, the advantages and limitations of their input device, together with recommendations for future development. DA - 2008-05 DB - ResearchSpace DP - CSIR KW - Floor projection KW - Vector algebra KW - Body-driven input device KW - Meraka - ICT in Education LK - https://researchspace.csir.co.za PY - 2008 SM - 978-1-905824-07-6 T1 - Towards an affordable alternative educational video game input device TI - Towards an affordable alternative educational video game input device UR - http://hdl.handle.net/10204/2763 ER - en_ZA


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