Author:Botha, Adèle; Herselman, Martha E; Ford, MDate:May 2014Gamification in education refers to the application of game dynamics, mechanics into the teaching and learning engagement. This paper makes a case for viewing the objective of Educational Gamification as a Gameful Educational User Experience. ...Read more
Author:Botha, Adèle; Batchelor, J; Traxler, J; De Waard, I; Herselman, Martha EDate:May 2012The rapid spread and penetration of mobile devices to every layer of society has confronted the educational community with many new opportunities and responsibilities. As mobile computing and its disruptive aftermath enter the education arena, ...Read more